Allies


Allies aid players in a number of different ways and are an invaluable part of Real Fantasy. The different types of Allies are:

Warrior (attack)

Warrior (attack)


Provides attack bonuses
to player


Warrior (defense)

Warrior (defense)


Provides defense bonuses to player


Patron

Patron


Increases gold income


Doctor

Doctor


Increases health bonuses from items


Archivist

Archivist


Increases effect duration of book bonuses


Trainer

Trainer


Provides bonus to experience points earned


Charmer

Charmer


Decreases cost of gold purchases


Crier

Crier


Increases new location honor bonus


Scrounger

Scrounger


Provides monster gold bonus


Architect

Architect


Decreases cost of Stronghold upgrades


Teacher (HP)

Teacher (HP)


Reduces HP lost in battle


Teacher (ST)

Teacher (ST)


Reduces ST used in battle


Teacher (WL)

Teacher (WL)


Reduces WL used in battle


Mount

Mount


Increases Active Zone on map


Dungeon Raiding Party

Dungeon Raiding Party


Provides attack & defense bonuses while in Dungeons


Stronghold Raiding Party

Stronghold Raiding Party


Provides attack & defense bonuses when attacking Strongholds


A player may have any number of Allies, but only one of each type can be “active” at any given time. Aside from providing their bonuses, Allies will also take damage instead of the player if the damage would otherwise kill the player. Only those Allies that are active will travel with you, provide their bonuses and absorb damage when needed. However, unlike your avatar, Allies do not heal automatically over time. Injured Allies restore health with Healing Crystals. Dead Allies can be revived with Resurrection and Restoration Crystals.

Allies can be found and recruited from Taverns. Those in your party can be managed from the Inventory Page.

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